Range Pass

Plays Range bays at all three locations

Ten hours at $14 — the Guelph rate, everywhere.

5 hours

$15.00/hr · save $ 10

$75

10 hours

$14.00/hr · save $ 30

$140

Without a pass · $17/hr

Book with this pass

Studio Pass

Plays Studio and Range bays

Ten hours at $17 — a Studio Bay at the Range Bay price.

5 hours

$18.00/hr · save $ 15

$90

10 hours

$17.00/hr · save $ 40

$170

Without a pass · $21/hr

Book with this pass

Tour Pass

Plays any bay, any class

Ten hours at $21 — a Tour Bay at the Studio Bay price.

5 hours

$23.00/hr · save $ 15

$115

10 hours

$21.00/hr · save $ 50

$210

Without a pass · $26/hr

Book with this pass

A pass plays its class, and everything below it

No conversion rates and no arithmetic to do in your head: an hour on your balance is an hour in the bay. The only question is which bays it opens.

Range Bay

Plays Range bays at all three locations.

$17/hr standard

Studio Bay

Plays Studio and Range bays.

$21/hr standard

Tour Bay

Plays any bay, any class.

$26/hr standard

What a pass does not do

It does not play up. A Range pass books Range bays; a Studio pass adds Studio; only a Tour pass opens everything. Play above your tier and you pay the difference in cash, itemised.

It does not hold a slot. A pass is money, not a reservation — you still book like everyone else.

It does not pay the peak surcharge separately: an hour is an hour whenever you play, and the pass rate already sits below peak.

It does not cover add-ons or league entry, it is not refundable for cash, and it is not transferable.

Where the balance lives

A pass rides your account, so it needs one. Buying a pass creates it — that's the only thing an account is really for. Balance and every drawdown are on your account page, and the remaining hours show up as a payment method at checkout.